1 Introduction
a foundation, users can use the medium (i.e. interactive tools) to interact and get experience and perception of B2C enterprises. If customers become interested in and attached to several interactive tools of one B2C enterprise, it is reasonable to believe that this enterprise is highly appreciated and embraced by customers, which may result in high loyalty eventually. The analysis of B2C interactive tools is to serve for the process of user demand induction, information search, purchase decision, and online purchase, in order to ultimately improve the quality of interaction and customer loyalty (Yang et al., 2012). Therefore, we take a new approach, adopt the perspective of B2C interactive tools here and address the research questions: What are the attributes of B2C interactive tools? How do the influences of B2C interaction work on customer loyalty? Specifically, by studying the influence of
the common attributes of interactive tools on customer loyalty, we have clarified the attributes that significantly influence customer loyalty, thus indicating the improvement trends of future B2C interactive tools and further promoting the development of B2C interaction.
2 Theoretical Background
2.1 Customer Loyalty
2.2 B2C Interaction and Interactive Tools
Table 1 Several common interactive tools. |
Interactive tool | Features |
---|---|
Websites | The most common and well-established interactive tool, with abundant information and various functions, crucial to e-commerce survival, and success (Homsud & Chaveesuk, 2014) |
Mobile applications | New tools to implement business penetration and conduct mobile electronic commerce |
Communities (sponsored by the enterprise) | Visual places where customers can exchange information about products and service with each other, and believed to reap the benefits of both peerless customer loyalty and impressive economic returns (Hagel, 1999) |
The enterprise’s blog and social media accounts | Good platforms for displaying the information of enterprises and products |
Instant messaging, mailbox, and service hotline | Integration of the interactive features of the Internet and customer communication and common ways to provide customers with desirable information and cross-selling offers regularly |
3 Research Model and Hypothesis
Figure 1. Theoretical Model. |
3.1 Fundamental Interaction Attributes
3.2 Flexible Interaction Attributes
3.3 Customer Personalization Attributes
4 Methodology
4.1 Sample
Table 2 Descriptive Statistics. |
Measure | Item | Percentage |
---|---|---|
Age | <20 | 13.2% |
20-26 | 80.8% | |
>26 | 6.0% | |
Education | Senior high or associate degree | 5.3% |
Bachelor degree | 83.0% | |
Master degree or higher | 11.7% | |
Average monthly B2C purchase frequency | 1-3 times | 63.4% |
4-8 times | 28.3% | |
>8 times | 8.3% |
4.2 Instrument Construction
5 Statistical Analysis and Model Evaluation
5.1 Outer Reflective Model Evaluation
Table 3 Construct reliability and convergent validity. |
Constructs | Items | Standard loading | T Statistics | P Value | C.R. | Cronbach’s α | AVE |
---|---|---|---|---|---|---|---|
Efficiency (EF) | EF1 | 0.864 | 35.822 | *** | 0.869 | 0.775 | 0.691 |
EF2 | 0.908 | 71.943 | *** | ||||
EF3 | 0.708 | 11.960 | *** | ||||
Security (SE) | SE1 | 0.938 | 99.097 | *** | 0.940 | 0.904 | 0.839 |
SE2 | 0.921 | 75.449 | *** | ||||
SE3 | 0.889 | 62.403 | *** | ||||
Fulfillment (FU) | FU1 | 0.834 | 29.320 | *** | 0.885 | 0.804 | 0.719 |
FU2 | 0.872 | 64.421 | *** | ||||
FU3 | 0.837 | 35.979 | *** | ||||
Mobility (MO) | MO1 | 0.888 | 54.117 | *** | 0.909 | 0.850 | 0.770 |
MO2 | 0.853 | 28.249 | *** | ||||
MO3 | 0.890 | 45.400 | *** | ||||
Community (CO) | CO1 | 0.839 | 30.136 | *** | 0.905 | 0.841 | 0.760 |
CO2 | 0.893 | 57.397 | *** | ||||
CO3 | 0.881 | 53.777 | *** | ||||
Cultivation (CUL) | CUL1 | 0.822 | 24.012 | *** | 0.863 | 0.773 | 0.677 |
CUL2 | 0.802 | 21.427 | *** | ||||
CUL3 | 0.844 | 37.660 | *** | ||||
Customization (CUS) | CUS1 | 0.840 | 42.002 | *** | 0.889 | 0.814 | 0.727 |
CUS2 | 0.856 | 35.310 | *** | ||||
CUS3 | 0.862 | 39.470 | *** | ||||
Customer Loyalty (CL) | CL1 | 0.792 | 27.921 | *** | 0.864 | 0.802 | 0.561 |
CL2 | 0.722 | 15.925 | *** | ||||
CL3 | 0.627 | 13.428 | *** | ||||
CL4 | 0.779 | 25.175 | *** | ||||
CL5 | 0.810 | 32.035 | *** |
Notes. ***p<0.001. |
Table 4 AVE & Construct Correlations. |
Constructs | AVE | CL | CO | CUL | CUS | EF | FU | MO | SE |
---|---|---|---|---|---|---|---|---|---|
CL | 0.626 | 0.791 | |||||||
CO | 0.759 | 0.465 | 0.871 | ||||||
CUL | 0.677 | 0.536 | 0.465 | 0.823 | |||||
CUS | 0.726 | 0.432 | 0.576 | 0.517 | 0.852 | ||||
EF | 0.691 | 0.540 | 0.311 | 0.466 | 0.318 | 0.831 | |||
FU | 0.719 | 0.537 | 0.396 | 0.485 | 0.407 | 0.664 | 0.848 | ||
MO | 0.770 | 0.510 | 0.286 | 0.445 | 0.276 | 0.608 | 0.617 | 0.877 | |
SE | 0.839 | 0.482 | 0.415 | 0.352 | 0.464 | 0.486 | 0.631 | 0.343 | 0.916 |
5.2 Inner Model Testing
Figure 2. Research Model Results.^Notes. *p<0.05; **p<0.01; ***p<0.001. |
6 Results and Discussion
6.1 Interactive Antecedents of Customer Loyalty
6.2 Fundamental Interaction Attributes
6.3 Customer Cultivation and Customization
7 Implications and Future Research
7.1 Implications for Theory and Practice
and customization of interactive tools. Through improved interactive tools, B2C enterprises increase the interaction between consumers and information, making consumers feel tools more controllable and convenient, and on the other hand increase their interaction with consumers and interaction among consumers themselves, making consumers feel stronger personalization and community. Enterprises should not only meet certain needs but also make the interactive tools pleasurable, making customers more inclined to stay loyal (Pullman & Gross, 2004).
7.2 Limitation and Future Research
8 Conclusion
Author Contributions
Appendix A: The Detailed Scale Items |
Construct | Measurement item | Source |
---|---|---|
Efficiency (EF) | EF1: This interactive tool is simple to use. EF2: The instructions and descriptions about it is easy to learn. EF3: It is easy to find what I need when using it. | Koufaris & Hampton-Sosa (2004) |
Security (SE) | SE1: I feel safe and trust of the interactive tool. SE2: I am confident of security with it. SE3: It has a security system for my information. | Yoo & Donthu (2001) Zeithaml et al. (2002) |
Fulfillment (FU) | FU1: The interactive tool delivers orders when promised. FU2: It makes accurate promises about the delivery of products. FU3: It is truthful about its offerings. | Parasuraman et al. (2005) |
Mobility (MO) | MO1: Wherever I get access to the Internet, I can enjoy the services provided by the interactive tool. MO2: It can be opened and used in several kinds of terminals. MO3: I can use this interactive tool for shopping at any moment. | Clarke (2001) Ngai & Gunasekaran (2007) |
Community (CO) | CO1: I get some nice advice and helps from the interactive tool. CO2: I am willing to share information and experiences, and answer questions through it with other customers online. CO3: It makes me share a common bond with other members, and we become strongly affiliated with one another. | Frank (1997) Srinivasan et al. (2002) |
Cultivation (CUL) | CUL1: The interactive tool sends me information that is relevant to my purchases. CUL2: It pushes some discount information increase its share of my business. CUL3: I receive some links to relevant pages about making a purchase from it. | Srinivasan et al. (2002) |
Customization (CUS) | CUS1: The interactive tool understands my specific needs and makes personal purchase recommendations. CUS2: It stores all my preferences and offers me extra services or information tailored to my preferences. CUS3: It makes me feel that I am a unique customer. | Wolfinbarger & Gilly (2003) |
Customer Loyalty (CL) | CL1: It is a wise decision for me to go shopping there, using various interactive tools. CL2: When I need to make a purchase, this B2C enterprise will be my first choice CL3: I may not consider switching to another B2C enterprise.(Legend: CL3 were removed due to insignificant loadings) CL4: After shopping on it, I will introduce it to others. CL5: I would like to go back to it if I want to make next purchase. | Yoo & Donthu (2001) |
Appendix B: Cross-loadings |
Factor | CL | CO | CUL | CUS | EF | FU | MO | SE |
---|---|---|---|---|---|---|---|---|
CL1 | 0.816 | 0.401 | 0.415 | 0.401 | 0.463 | 0.500 | 0.446 | 0.425 |
CL2 | 0.745 | 0.272 | 0.365 | 0.298 | 0.416 | 0.426 | 0.382 | 0.396 |
CL4 | 0.781 | 0.408 | 0.416 | 0.354 | 0.368 | 0.363 | 0.367 | 0.369 |
CL5 | 0.821 | 0.381 | 0.499 | 0.304 | 0.456 | 0.402 | 0.414 | 0.334 |
CO1 | 0.429 | 0.848 | 0.474 | 0.532 | 0.337 | 0.383 | 0.301 | 0.399 |
CO2 | 0.415 | 0.890 | 0.344 | 0.445 | 0.241 | 0.317 | 0.246 | 0.342 |
CO3 | 0.366 | 0.875 | 0.393 | 0.530 | 0.226 | 0.331 | 0.191 | 0.339 |
CUL1 | 0.477 | 0.340 | 0.822 | 0.360 | 0.473 | 0.457 | 0.475 | 0.257 |
CUL2 | 0.429 | 0.264 | 0.802 | 0.315 | 0.381 | 0.331 | 0.426 | 0.135 |
CUL3 | 0.428 | 0.485 | 0.844 | 0.538 | 0.328 | 0.404 | 0.262 | 0.405 |
CUS1 | 0.431 | 0.435 | 0.500 | 0.842 | 0.370 | 0.349 | 0.288 | 0.354 |
CUS2 | 0.302 | 0.494 | 0.397 | 0.856 | 0.223 | 0.335 | 0.232 | 0.417 |
CUS3 | 0.350 | 0.555 | 0.407 | 0.860 | 0.192 | 0.354 | 0.171 | 0.427 |
EF1 | 0.510 | 0.289 | 0.432 | 0.331 | 0.864 | 0.597 | 0.530 | 0.448 |
EF2 | 0.490 | 0.246 | 0.380 | 0.240 | 0.908 | 0.623 | 0.545 | 0.420 |
EF3 | 0.318 | 0.245 | 0.353 | 0.217 | 0.708 | 0.405 | 0.435 | 0.336 |
FU1 | 0.510 | 0.309 | 0.470 | 0.277 | 0.606 | 0.836 | 0.636 | 0.426 |
FU2 | 0.430 | 0.329 | 0.326 | 0.372 | 0.572 | 0.872 | 0.446 | 0.635 |
FU3 | 0.425 | 0.371 | 0.442 | 0.388 | 0.508 | 0.835 | 0.489 | 0.540 |
MO1 | 0.475 | 0.215 | 0.372 | 0.223 | 0.586 | 0.564 | 0.889 | 0.313 |
MO2 | 0.412 | 0.249 | 0.399 | 0.188 | 0.485 | 0.491 | 0.851 | 0.284 |
MO3 | 0.452 | 0.290 | 0.403 | 0.311 | 0.523 | 0.566 | 0.891 | 0.304 |
SE1 | 0.415 | 0.336 | 0.289 | 0.457 | 0.433 | 0.577 | 0.285 | 0.937 |
SE2 | 0.403 | 0.395 | 0.303 | 0.425 | 0.395 | 0.566 | 0.260 | 0.921 |
SE3 | 0.505 | 0.408 | 0.373 | 0.395 | 0.504 | 0.589 | 0.394 | 0.889 |